Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Lee Mills's trade routes and contacts, forcing Lee Mills to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Befriended by a senior agent. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Hard times caused by a lack of interstellar trade costs Lee Mills's job. |
4 |
25 |
Returned to Merchant (Merchant Marine). |
4 |
28 |
Make an unexpected connection outside Lee Mills's normal circles. Gain a Contact. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A good deal ensures Lee Mills is living the high life for a few years. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Gained a contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
37 |
Voluntarily left Merchant Marine |
7 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Moved to a new world. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Lee Mills do not know what happened to Lee Mills. There is a gap in Lee Mills's memory. |