Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Lem Fabble's Contacts or Allies betrays Lem Fabble, ending Lem Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Lem Fabble spend months in the dangerous criminal underworld. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
A mission goes wrong; Lem Fabble and several others are captured and mistreated by the enemy. Gain Lem Fabble's jailer as an Enemy. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Lem Fabble do not know what happened to Lem Fabble. There is a gap in Lem Fabble's memory. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Lem Fabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
43 |
Lem Fabble do not know what happened to Lem Fabble. There is a gap in Lem Fabble's memory. |