Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Opponents of Lemuel Clarke's belief system ambush Lemuel Clarke. |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Injured. Fully recovered. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Gain Enemy if Lemuel Clarke don't already have one. |
6 |
32 |
Continued as Drifter (Scavenger). |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Lemuel Clarke's Contacts or Allies betrays Lemuel Clarke, ending Lemuel Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Returned to Believer (Holy Warrior). |
8 |
44 |
Gained a contact. |