Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Lenard Mulvahil's business expands, Lenard Mulvahil's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Lenard Mulvahil accepted an offer of inducements to betray Lenard Mulvahil's faith. Gain 170,000 in cash. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Lenard Mulvahil's work ends up coming home with Lenard Mulvahil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Retired. |
7 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |