Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Leon Shelton easily defeat. |
3 |
29 |
Gain Enemy if Leon Shelton don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Leon Shelton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
36 |
A mission goes wrong; Leon Shelton and several others are captured and mistreated by the enemy. Gain Leon Shelton's jailer as an Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Leon Shelton is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Moved to a new world. |