Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Leslie Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
A notable academic consults with Leslie Hicks about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Voluntarily left Missionary/Humanitarian |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
27 |
Leslie Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Gained a contact. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Leslie Hicks Leslie Hicks's job. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Birth or Death involving a family member or close friend. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Leslie Hicks's Contacts or Allies betrays Leslie Hicks, ending Leslie Hicks's career. That Contact or Ally becomes a Rival or Enemy. |