Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Loyal McKerras's ship is damaged, and Loyal McKerras have to hitch-hike Loyal McKerras's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
27 |
Loyal McKerras is rewarded for Loyal McKerras's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
A revolution, attack or other unusual event throws Loyal McKerras's life into chaos, forcing Loyal McKerras to leave the planet. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Loyal McKerras come into conflict with a splinter group Loyal McKerras's own religion which maintains Loyal McKerras's version is the wrong one. Gain 2 Rivals. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A series of bad deals and decisions force Loyal McKerras into bankruptcy. Loyal McKerras salvages what Loyal McKerras can. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Smuggle illegal items onto a planet. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |