Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Ludwig Mcarthy far from home. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
Advanced training in a specialist field |
3 |
28 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Star Marine (Marine). |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Ludwig Mcarthy come into conflict with a splinter group Ludwig Mcarthy's own religion which maintains Ludwig Mcarthy's version is the wrong one. Gain 3 Rivals. |
6 |
31 |
Became a Drifter (Wanderer). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
38 |
Attacked by enemies that Ludwig Mcarthy easily defeat. |
7 |
38 |
Gain Enemy if Ludwig Mcarthy don't already have one. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
Ludwig Mcarthy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |