Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lum Harris's ship is damaged, and Lum Harris have to hitch-hike Lum Harris's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Lum Harris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Lum Harris's Contacts or Allies betrays Lum Harris, ending Lum Harris's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Imperial trade restrictions force Lum Harris out of business. |
7 |
37 |
Became a Rogue (Enforcer). |
7 |
38 |
Involved in a feud with a rival criminal organization. |
7 |
41 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Rogue (Enforcer). |
8 |
45 |
Involved in the planning of an impressive heist. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |