Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Commando) with the new title Least Claw. |
1 |
21 |
Trapped behind enemy lines. |
1 |
22 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
2 |
22 |
Continued as Soulhunter (Commando). |
2 |
26 |
Scarred. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Major Nichols is forced out because of censorship or controversy. What truth did Major Nichols get too close to? |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
31 |
A series of bad deals and decisions force Major Nichols into bankruptcy. Major Nichols salvages what Major Nichols can. |
6 |
31 |
Failed to qualify for Soulhunter Support (Soulhunter). |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Failed to qualify for Courier (Scout). |
7 |
32 |
Submitted to the draft. |
7 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
35 |
Major Nichols foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
36 |
Attempted to change assignments. |
8 |
36 |
Failed to qualify for Flight (Navy). |
8 |
36 |
Continued as Navy (Engineer/Gunner). |
8 |
38 |
Birth or Death involving a family member or close friend. |
9 |
40 |
Continued as Navy (Engineer/Gunner). |
9 |
41 |
Vessel participates in a diplomatic mission. |
9 |
41 |
Gain a contact. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |