Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Gained a contact. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Malcolm Oliver's Contacts or Allies betrays Malcolm Oliver, ending Malcolm Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Malcolm Oliver do not know what happened to Malcolm Oliver. There is a gap in Malcolm Oliver's memory. |
7 |
38 |
Became a Agent (Intelligence). |
7 |
41 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |