Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Marcus Gregory do not know what happened to Marcus Gregory. There is a gap in Marcus Gregory's memory. |
2 |
21 |
Became a Scout (Courier). |
2 |
22 |
Marcus Gregory survey an alien world. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
3 |
29 |
Promoted to Scout (Courier) rank 2. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
32 |
Marcus Gregory inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
33 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
35 |
Marcus Gregory join a gambling circle on board. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
41 |
Marcus Gregory foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
44 |
Vessel participates in a diplomatic mission. |
8 |
44 |
Gain a contact. |
8 |
45 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |