Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Marcus Pena run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Marcus Pena secretly provide religious rites for a dying leader or noble, although they do not share Marcus Pena's faith. Gain an Ally in the family and a Rival who disagrees with Marcus Pena's choice. |
3 |
24 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Marcus Pena retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Marcus Pena retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
36 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Gained a contact. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 3. |