Marie Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 45 M 3 (-1) 5 (-1) 5 (-1) 4 (-1) 12 (2) 9 (1)3554C9
Overly long toes, Lonely, Always has wind-swept hair
 
Skills
Admin 0
Art (Presentation/Holography) 1
Athletics (Dexterity) 2
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons 0
Melee 0
Profession (Colonist/Farming) 1
Recon 0
Science (Space Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Wanderer 22
Rogue Enforcer 01
Citizen Corporate 12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Gail Ames Ally 2 0 1 6 Trexen (M/25)
Gail Ames belongs to an unusual cultural or religious group.
Mary Ramos Enemy 0 4 0 1 Sydite (F/13)
Phil Winn Rival 1 1 3 1 Trexen (M/20)
Phil Winn belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 19 Became a Drifter (Wanderer).
2 23 Attacked by enemies that Marie Reekey easily defeat.
2 23 Gain Enemy if Marie Reekey don't already have one.
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Continued as Drifter (Wanderer).
3 24 Offered job by a patron. Now owe him a favor.
3 27 Promoted to Drifter (Wanderer) rank 2.
4 27 Became a Rogue (Enforcer).
4 30 A job goes wrong, forcing Marie Reekey to flee off-planet.
5 30 Became a Citizen (Corporate).
5 31 Advanced training in a specialist field.
5 34 Promoted to Citizen (Corporate) rank 1.
6 34 Continued as Citizen (Corporate).
6 38 Life ruined by a criminal gang. Gain the gang as an Enemy
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Opponents of Marie Reekey's belief system ambush Marie Reekey.
7 41 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 41 Switched to Drifter (Scavenger).
8 42 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
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