Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Mark Shapter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Mark Shapter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Became a Entertainer (Performer). |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Entertainer (Performer) rank 1. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Mark Shapter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |