Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Mary Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Scout (Explorer). |
4 |
32 |
Mary Miller's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mary Miller fail to help. Gain an Enemy. |
4 |
32 |
Psychologically damaged by Mary Miller's time in the scouts. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Surveyor (Scout). |
5 |
33 |
Continued as Scout (Explorer). |
5 |
34 |
Severely injured. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Army (Army Support) with the new title Private. |
6 |
37 |
Surrounded and outnumbered by the enemy, Mary Miller hold out until relief arrives. |
6 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Infantry (Army). |
7 |
38 |
Continued as Army (Army Support). |
7 |
42 |
Severely injured. Owe 2,500 for medical bills. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |