Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Mathias Elliott's normal circles. Gain a Contact. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
A good deal ensures Mathias Elliott is living the high life for a few years. |
7 |
45 |
Forced to muster out. |