Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Maynard Perkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
21 |
Failed to qualify for Explorer (Scout). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Given specialist training in vehicles. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Became a Citizen (Corporate). |
5 |
29 |
Maynard Perkins's business expands, Maynard Perkins's corporation grows, or the colony thrives. |
6 |
30 |
Continued as Citizen (Corporate). |
6 |
34 |
Political upheaval strikes Maynard Perkins's homeworld, and Maynard Perkins is caught up in the revolution. |
6 |
34 |
Promoted to Citizen (Corporate) rank 1. |
7 |
34 |
Continued as Citizen (Corporate). |
7 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
38 |
Became a Drifter (Wanderer). |
8 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |