Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Mckinley Blakely's job. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
A police detective or rival criminal forces Mckinley Blakely to flee and vows to hunt Mckinley Blakely down. Gain an Enemy. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
27 |
Mckinley Blakely is rewarded for Mckinley Blakely's diligence or cunning. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Mckinley Blakely went above and beyond the call of duty. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Journalist (Entertainer). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Survived a risky adventure but gained nothing. |