Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
26 |
Merritt Watkins is sent to a new community or parish to preach The Word among the poor. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
34 |
Opponents of Merritt Watkins's belief system ambush Merritt Watkins. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Merritt Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
43 |
Merritt Watkins manipulate and charm Merritt Watkins's way through high society. Gain a Rival and an Ally. |
7 |
44 |
Promoted to Noble (Dilettante) rank 1. |