Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Micheal Nealy blame Micheal Nealy's commander. Gain commander as Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Micheal Nealy's Contacts or Allies betrays Micheal Nealy, ending Micheal Nealy's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Free Trader (Merchant). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Scout (Explorer). |
4 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Switched to Citizen (Colonist). |
5 |
28 |
Micheal Nealy learn something Micheal Nealy should not have – a corporate secret, a political scandal – which Micheal Nealy can profit from illegally. |
5 |
28 |
Gain a criminal contact. |
5 |
31 |
Promoted to Citizen (Colonist) rank 1. |
6 |
31 |
Continued as Citizen (Colonist). |
6 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
36 |
Suffer from a life-threatening illness. |
8 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Micheal Nealy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired. |
9 |
42 |
Accused of a crime. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |