Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
Milford Fabble is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Given advanced training in a specialist field |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
A good deal ensures Milford Fabble is living the high life for a few years. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Voluntarily left Merchant Marine |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
37 |
Milford Fabble do not know what happened to Milford Fabble. There is a gap in Milford Fabble's memory. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Returned to Merchant (Merchant Marine). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Milford Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |