Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Miller Barry is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Miller Barry as an Enemy. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Miller Barry easily defeat. |
4 |
31 |
Gain Enemy if Miller Barry don't already have one. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Miller Barry's Contacts or Allies betrays Miller Barry, ending Miller Barry's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired at age 42. |