Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Minnie Pena foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Gain Enemy if Minnie Pena don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Minnie Pena's Contacts or Allies betrays Minnie Pena, ending Minnie Pena's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A sudden war destroys Minnie Pena's trade routes and contacts, forcing Minnie Pena to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Minnie Pena accepted an offer of inducements to betray Minnie Pena's faith. Gain 340,000 in cash. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |