Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Morris Mitchell's ship is damaged, and Morris Mitchell have to hitch-hike Morris Mitchell's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
32 |
Rewarded for a successful mission. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A job goes wrong, forcing Morris Mitchell to flee off-planet. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
41 |
Voluntarily left Corporate Agent |
7 |
41 |
Switched to Scout (Courier) with previous rank. |
7 |
44 |
Morris Mitchell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |