Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
28 |
A disaster leaves several injured, and others blame Murphy Fletcher, forcing Murphy Fletcher to leave Murphy Fletcher's career. Gain a Rival. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Continued as Navy (Flight). |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Gain a contact. |
5 |
36 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Line/Crew (Navy). |
6 |
36 |
Continued as Navy (Flight). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
7 |
40 |
Continued as Navy (Flight). |
7 |
42 |
During a battle, defeat or victory depends on Murphy Fletcher's actions. Murphy Fletcher actions lead to an honorabe discharge. |