Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Nathan Byrd botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Nathan Byrd's ship is damaged, and Nathan Byrd have to hitch-hike Nathan Byrd's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Nathan Byrd's ship is ambushed by enemy vessels. Nathan Byrd successfully ran to the jump point. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Nathan Byrd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A good deal ensures Nathan Byrd is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Nathan Byrd out of business. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |