Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies that Neal Caldwell easily defeat. |
2 |
23 |
Gain Enemy if Neal Caldwell don't already have one. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Voluntarily left Barbarian |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
29 |
Neal Caldwell's business expands, Neal Caldwell's corporation grows, or the colony thrives. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Neal Caldwell learn something Neal Caldwell should not have – a corporate secret, a political scandal – which Neal Caldwell can profit from illegally. |
5 |
34 |
Gain a criminal contact. |
5 |
35 |
Promoted to Citizen (Corporate) rank 3. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Neal Caldwell's business expands, Neal Caldwell's corporation grows, or the colony thrives. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
43 |
Advanced training in a specialist field. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |