Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Neal Hoffman Neal Hoffman's job. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Neal Hoffman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
27 |
Neal Hoffman is blamed for an accident that causes the death of several crew members. Neal Hoffman's guilt drives Neal Hoffman to excel. |
4 |
27 |
Switched to Citizen (Corporate). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
Political upheaval strikes Neal Hoffman's homeworld, and Neal Hoffman is caught up in the revolution. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Voluntarily left Corporate |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Neal Hoffman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Neal Hoffman faith enjoys an explosion of popularity largely thanks to Neal Hoffman's efforts. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |