Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Neil Mendoza's scout ship is one of the first on the scene to rescue the survivors of a disaster but Neil Mendoza fail to help. Gain an Enemy. |
1 |
22 |
Neil Mendoza inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Neil Mendoza's scout ship is one of the first on the scene to rescue the survivors of a disaster but Neil Mendoza fail to help. Gain an Enemy. |
2 |
25 |
Neil Mendoza have no idea what happened to Neil Mendoza – they found Neil Mendoza's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Neil Mendoza botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Neil Mendoza's ship is damaged, and Neil Mendoza have to hitch-hike Neil Mendoza's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Psychologically damaged by Neil Mendoza's time in the scouts. |
5 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Retired. |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |