Settler Nels Coghill  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 45 M 6 (0) 2 (-2) 7 (0) 6 (0) 9 (1) 6 (0)627696
Hairy moles, Clear Complexion, Disaffected
 
Skills
Animals 0
Astrogation 0
Deception 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Pilot 0
Profession (Sports/Racquet Sports) 1
Recon 1
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Army Cavalry Private01
Drifter Wanderer 01
Citizen Colonist Settler23
 
Name Type Affinity Enmity Power Influence Species
Myrta Carlson Enemy 0 2 2 3 Ziadd (F/32)
Myrta Carlson gains in power.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Spend several years jumping from world to world in Nels Coghill's scout ship.
2 22 Continued as Scout (Surveyor).
2 26 Severely injured. Owe 10,000 for medical bills.
3 26 Became a Army (Cavalry) with the new title Private.
3 27 Nearly killed.
4 27 Became a Drifter (Wanderer).
4 30 Nels Coghill do not know what happened to Nels Coghill. There is a gap in Nels Coghill's memory.
5 30 Became a Citizen (Colonist).
5 33 Nels Coghill gain experience in a technical field as a computer operator or surveyor.
5 34 Promoted to Citizen (Colonist) rank 1.
6 34 Continued as Citizen (Colonist).
6 38 Advanced training in a specialist field.
6 38 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 38 Continued as Citizen (Colonist).
7 42 Life ruined by a criminal gang. Gain the gang as an Enemy
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