Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Newman Robertson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Opponents of Newman Robertson's belief system ambush Newman Robertson. |
3 |
27 |
Severely injured. Owe 15,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Failed to qualify for Thief (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Befriended by a senior agent. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Given specialist training in vehicles. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |