Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Newt Coghill have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Newt Coghill's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Good fortune |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Newt Coghill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Failed to qualify for Scientist (Scholar). |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
45 |
Newt Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |