Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Field Researcher (Scholar). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Newt Fuller don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
38 |
Newt Fuller do not know what happened to Newt Fuller. There is a gap in Newt Fuller's memory. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Newt Fuller come into conflict with a splinter group Newt Fuller's own religion which maintains Newt Fuller's version is the wrong one. Gain 3 Rivals. |
8 |
41 |
Returned to Drifter (Barbarian). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |