Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A police detective or rival criminal forces Norbert Dickman to flee and vows to hunt Norbert Dickman down. Gain an Enemy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Norbert Dickman accepted an offer of inducements to betray Norbert Dickman's faith. Gain 90,000 in cash. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
A series of bad deals and decisions force Norbert Dickman into bankruptcy. Norbert Dickman salvages what Norbert Dickman can. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Norbert Dickman faith is shaken. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Norbert Dickman come into conflict with a splinter group Norbert Dickman's own religion which maintains Norbert Dickman's version is the wrong one. Gain 3 Rivals. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |