Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Norman Nevil do not know what happened to Norman Nevil. There is a gap in Norman Nevil's memory. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Established a network of contacts. Gain 1 contacts. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Severely injured. Owe 10,000 for medical bills. |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
35 |
Norman Nevil do not know what happened to Norman Nevil. There is a gap in Norman Nevil's memory. |
6 |
35 |
Became a Citizen (Worker). |
6 |
36 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |