Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Orion Richards's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orion Richards fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Orion Richards's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Orion Richards's business expands, Orion Richards's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |