Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
23 |
Become leader in social movement. |
2 |
23 |
Gain an Ally and an Enemy. |
2 |
24 |
Graduated. |
3 |
24 |
Became a Merchant (Broker). |
3 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Orlando Terry's normal circles. Gain a Contact. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Merchant (Broker) rank 4. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Promoted to Merchant (Broker) rank 5. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Promoted to Merchant (Broker) rank 6. |