Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Orval Jimenez's scout ship. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Orval Jimenez learn something Orval Jimenez should not have – a corporate secret, a political scandal – which Orval Jimenez can profit from illegally. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
34 |
Orval Jimenez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Failed to qualify for Surveyor (Scout). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
37 |
Accepted a deal with criminal or other figure under investigation. |
8 |
37 |
Entered Merchant Academy with the Business curriculum. |
8 |
38 |
Contacted by an underground psionic group. |
8 |
41 |
Graduated. |
9 |
41 |
Returned to Merchant (Broker). |
9 |
41 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Make an unexpected connection outside Orval Jimenez's normal circles. Gain a Contact. |
9 |
45 |
Promoted to Merchant (Broker) rank 2. |