Orville Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 45 M 3 (-1) 2 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)321675
Frantic, Charismatic, Tired
 
Skills
Admin 0
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Profession (Sports/Golf) 1
Recon 0
Stealth 0
Steward 1
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Rogue Thief 01
Drifter Scavenger 01
Citizen Colonist Settler23
Drifter Barbarian 02
Scout Explorer 01
 
Name Type Affinity Enmity Power Influence Species
Yajae Enemy 0 2 1 0 Ael Yael (F/19)
Sanford Welch Rival 0 1 0 1 Darmine (M/52)
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 A police detective or rival criminal forces Orville Kennedy to flee and vows to hunt Orville Kennedy down. Gain an Enemy.
2 20 Failed to qualify for Star Marine (Marine).
2 20 Became a Drifter (Scavenger).
2 22 Lost eye or limb. Owe 2,500 for medical bills.
3 22 Became a Citizen (Colonist).
3 24 Political upheaval strikes Orville Kennedy's homeworld, and Orville Kennedy is caught up in the revolution.
3 26 Promoted to Citizen (Colonist) rank 1.
4 26 Continued as Citizen (Colonist).
4 27 Orville Kennedy is rewarded for Orville Kennedy's diligence or cunning.
4 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 30 Continued as Citizen (Colonist).
5 33 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 33 Switched to Drifter (Barbarian).
6 36 Drafted into Explorer
7 37 Became a Scout (Explorer).
7 41 Orville Kennedy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 41 Returned to Drifter (Barbarian).
8 45 Orville Kennedy do not know what happened to Orville Kennedy. There is a gap in Orville Kennedy's memory.
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