Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Contacted by an underground psionic group. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
21 |
Os Oentigvae learn something Os Oentigvae should not have – a corporate secret, a political scandal – which Os Oentigvae can profit from illegally. |
2 |
21 |
Gain a criminal contact. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
25 |
Os Oentigvae befriend a superior in the corporation or the colony. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
30 |
Political upheaval strikes Os Oentigvae's homeworld, and Os Oentigvae is caught up in the revolution. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
4 |
32 |
Tested for psionic powers |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
36 |
Voluntarily left Worker |
6 |
36 |
Failed to qualify for Journalist (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Flight) with the new title Crewman. |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Attempt at commissioned failed. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Navy (Engineer/Gunner) with previous rank. |
7 |
44 |
Advanced training in a specialist field. |