Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Ossie Walla is rewarded for Ossie Walla's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
35 |
Gained a contact. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |