Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Otis Cole's work ends up coming home with Otis Cole, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Voluntarily left Wanderer |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Otis Cole easily defeat. |
5 |
35 |
Gain Enemy if Otis Cole don't already have one. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Survived a risky adventure but gained nothing. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Otis Cole's Contacts or Allies betrays Otis Cole, ending Otis Cole's career. That Contact or Ally becomes a Rival or Enemy. |