Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
Otto Campbell join a gambling circle on board. |
2 |
24 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Flight). |
3 |
28 |
Display heroism in battle, saving the whole ship. |
3 |
28 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
28 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Voluntarily left Flight |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Otto Campbell's Contacts or Allies betrays Otto Campbell, ending Otto Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Citizen (Worker). |
5 |
33 |
Otto Campbell is rewarded for Otto Campbell's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Worker) rank 1. |
6 |
34 |
Voluntarily left Worker |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Otto Campbell faith is shaken. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Otto Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |