Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Pablo Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Pablo Anderson's ship is damaged, and Pablo Anderson have to hitch-hike Pablo Anderson's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Pablo Anderson do not know what happened to Pablo Anderson. There is a gap in Pablo Anderson's memory. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Gained a contact. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Pablo Anderson accepted an offer of inducements to betray Pablo Anderson's faith. Gain 230,000 in cash. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |