Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Park Holt's Contacts or Allies betrays Park Holt, ending Park Holt's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Risk Park Holt's fortune on a possibility lucrative deal and win. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
41 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Nearly killed. Owe 17,500 for medical bills. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |