Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A crime lord considers Pat Dabs his protégé. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
24 |
A police detective or rival criminal forces Pat Dabs to flee and vows to hunt Pat Dabs down. Gain an Enemy. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
40 |
Became a Army (Cavalry) with the new title Private. |
7 |
42 |
Pat Dabs is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |