Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Pearl Twaddle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Switched to Merchant (Free Trader). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Risk Pearl Twaddle's fortune on a possibility lucrative deal and win. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Pearl Twaddle's normal circles. Gain a Contact. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
Imperial trade restrictions force Pearl Twaddle out of business. |
7 |
39 |
Failed to qualify for Field Researcher (Scholar). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |