Philip Bowditch  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 45 M 3 (-1) 9 (1) 4 (-1) 8 (0) 7 (0) 10 (1)39487A
Weary
 
Skills
Admin 0
Animals (Handling) 1
Carouse 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Melee (Blade) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Steward 0
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 02
Drifter Barbarian Warrior23
Drifter Wanderer 01
Merchant Free Trader 01
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Advanced training in a specialist field.
2 22 Continued as Agent (Corporate Agent).
2 25 Philip Bowditch's work ends up coming home with Philip Bowditch, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 25 Failed to qualify for Marine Support (Marine).
3 25 Became a Drifter (Barbarian).
3 28 Spend time with an alien race. Gain a contact.
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Continued as Drifter (Barbarian).
4 30 Gained a contact.
4 33 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
5 33 Continued as Drifter (Barbarian).
5 37 Philip Bowditch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 37 Failed to qualify for Courier (Scout).
6 37 Switched to Drifter (Wanderer).
6 39 Suffer from a life-threatening illness.
7 39 Became a Merchant (Free Trader).
7 42 Moved to a new world.
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