Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Pleasant Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
23 |
Gain Enemy if Pleasant Palmer don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Returned to Believer (Mainstream Believer). |
4 |
30 |
Pleasant Palmer is sent to a new community or parish to preach The Word among the poor. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Pleasant Palmer secretly provide religious rites for a dying leader or noble, although they do not share Pleasant Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Pleasant Palmer's choice. |
5 |
36 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Pleasant Palmer is chosen to represent Pleasant Palmer's faith in a vid show or other highly public forum. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
43 |
Gained a contact. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |